The Commons – Tools
Greening the Screen

Greening the Screen

This guide is a practical, shareable and actionable resource for producers and other leaders in the motion picture industry. It has been written by independent producers working with sustainability professionals and has been designed to apply equally across genres, company sizes and budget levels.

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Ecomuseums & climate change

Ecomuseums & climate change

This open source book presents the results of this conference where heritage experts, community activists, curators, politicians and academics from several countries, explored how ecomuseums and community museums are acting as catalysts for transition, renewal, and sustainable development and how they might effectively contribute to the UN’s Sustainable Development Goals and climate action.

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The Missing Foundation report

The Missing Foundation report

This forward-thinking report from edge and story was commissioned by The British Council. It builds on the 2020 Missing Pillar report, which explored culture’s contribution to the UN Sustainable Development Goals. To find out more click here. Download the...

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THE ENVIRONMENTAL GAME DESIGN PLAYBOOK

THE ENVIRONMENTAL GAME DESIGN PLAYBOOK

The goal of the Environmental Game Design Playbook is to establish a common design language for discussing climate action in games. No matter where you are in your own climate journey, we hope to arm you with the tools you need to create climate messaging that’s effective and helpful, rather than unproductive – or worse, harmful to your design intent.

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Tourner vert au Quebéc c’est possible !

Tourner vert au Quebéc c’est possible !

L’objectif du programme On tourne vert est de faciliter l’adoption de gestes écoresponsables lors des productions audiovisuelles. Le programme On tourne vert est gratuit et accessible à tous!

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Eco-Guidelines for Networks

Eco-Guidelines for Networks

The SHIFT partners have developed three templates for the Eco-guidelines here in the chapters on Management and Policy; Travels; and Events.

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